NeoSwiff Assembly Documentation

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I've been trying to keep an eye on NeoSwiff (as you can probbaly tell from my blog history). Earlier in 2005 I reported on NeoSwiff's Inline Assembly, allowing you to mix C# and FLASM-like Assembly code. I was happy to see that the initial assembler reference documentation has been posted on the NeoSwiff website so we can finally make the most of this feature.

NeoSwiff Assembly Documentation.

Using assembly is low level, but will allow you to accomplish more with your NeoSwiff projects. I'm drawn to it for two reasons... Mostly, the geek factor...but in practical terms, assembly gives me access to some of the lower-level ActionScript functions that I'm used to, removing the boundaries that the C# SDK put in place. The latter is probably both good and bad.. staying within the SDK is safer, but after working in Flash for so long and knowing the built in classes so well, the assembly of NeoSwiff allows me to do pretty much anything I want. Most important would be using classes that aren't exposed in the NeoSwiff SDK just yet (like File Upload/Download via the flash.net.FileReference class).

Anyway, I just wanted to point out that the initial documentation is available. There's lots of cool stuff in there, like setting register values, calling native ActionScript methods, subscribing to events, etc. Definitely an advanced topic, but perfect for the geek in me.

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2 Comments

That has some major geek factor! Loving it Darron, nice touch.

How user flash remoting with NewSwiff ?

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This page contains a single entry by darron published on January 5, 2006 8:35 AM.

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